It had been a long time since I had owned a Nintendo game that was simply fun to play, and Star Fox was just that. I picked up the controller and immediately knew that this was my kind of game. One day at Target in the spring of 1993, I happened past the Nintendo display and noticed that the game being showcased was one I had just read about in Nintendo Power. The thought of yet another 2-D Mario game with enhanced power ups and graphics wasn’t something that would make me buy an Ultra 64. Oh sure, people knew that there had to be a Mario game in the works, but few imagined that it would take the form of Mario 64. The big name games included Cruisn’ USA and Killer Instinct, neither of which were big draws back then. There were promises of “rendered graphics” in real time. it's cool.Īlso SSBM Fox still has basically the same joint, and I choose to believe that he has robolegs to explain why his upsmash kills at like 75%Ī few years ago, when the N64 was known as Ultra 64, Nintendo’s 64-bit machine didn’t have much to sell itself on. But at least for a bit there there was a semi-plausible reason to think they had mechanical lower legs, and people are going to be biased towards thinking that because. And probably the answer is they didn't think anyone would notice or look that closely at the feet, and it was just simpler to do that way. Of course, the whole theory on the in-universe reason why falls to the wayside once you hit Star Fox 64 and they specifically have "G-diffuser systems", so G forces aren't a problem anyways. So why make the feet have exposed metal joints that make them look mechanical? They even went out of their way to model realistic webbing on slippy's hands. You can say it's because they're puppets, but there are other ways to make feet on a puppet-and everywhere else on these puppets they tried to make them look naturalistic. I'm going to defend the roboleg theorists for a bit here: the original "realistic" star fox puppets absolutely looked like they had robot legs(or at least feet), with a mechanical joint and without room for an actual foot inside due to their shape. The kinda thing you'd expect from Gary Oak or some other highly competitive elitist rival. I'm with Paragraph, Falco IS kind of a butt.īut he's a butt by design. Someone at Star Fox Dev Land said "this bird is gonna have an ego bigger than his maximum altitude - and he's going to space". a defining character trait througout the series. This isn't a case of getting involved when you don't have to, he legitimately needs help.Īnd not just in this game either, this is. If you let him go, he gets picked off and has to retreat. "GEE, I've been SAVED by FOX, how SWELL."Īnd it's not like he can get himself out of those pickles either. The guy doesn't even have the common decency to say "thank you" when you get him out of a bad situation, instead you get some rather snarky retorts as if he's more annoyed that you got involved at all. I mean, to be 100% fair, Falco's general ingratitude and titanic ego (in both the size, and the inevitable humbling crash) needs no real introduction. Like defend your position a little bit, geez It would help if, you know, you provided more context than just "X is a shit." It is impossible to think a character is a shit, and not also think they're a bad character.
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